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Program information

Curriculum

PROGRAM INFORMATION

MASTER OF SCIENCE PROGRAM IN GAME TECHNOLOGY AND GAMIFICATION (INTERNATIONAL PROGRAM) (SPECIAL PROGRAM)

Level Master's
Faculty / Institute FACULTY OF INFORMATION AND COMMUNICATION TECHNOLOGY

Degree Designation

MASTER OF SCIENCE(GAME TECHNOLOGY AND GAMIFICATION)

Additional advantages of the programme


- Modern and comprehensive curriculum covering the latest technologies such as virtual reality, game consoles, and mobile platforms
- Encourage applications of game technology for developing innovations in various fields such as education, medicine, military, and services
- Focus on research in order to develop new knowledge
- International program preparing students for global markets

Admission Requirements

Curriculum Structure

Plan 1.2 Academic (Course work and research)
Prerequisite Course
No Credit
Required Courses
15
Credits
Elective Courses not less than
9
Credits
Thesis
12
Credits
Elective Courses not less than
36
Credits
Plan 2 Profession
Prerequisite Course
No Credit
Required Courses
15
Credits
Elective Courses not less than
15
Credits
Independent Study
6
Credits
Total not less than
36
Credits

Job Option after Graduation


- Researcher in Game Technology and Gamification
- Game Designer
- Game Developer
- Game Analyst and Game Tester
- Interactive/Creative Media Specialist
- Developer and Designer in Virtual Reality
- Multimedia Developer
- Developer in Computer Graphic
- Developer in Animation

Course Requirements

Plan A2

Prerequisite Courses Credit
ITCS503 : DESIGN AND ANALYSIS OF ALGORITHMS 3
ITCS504 : COMPUTER SYSTEM ORGANIZATION AND ARCHITECTURE 3
ITCS507 : MATHEMATICAL FOUNDATIONS FOR COMPUTER SCIENCE 3
Required Courses Credit
ITGT511 : ALGORITHMS AND ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES 3
ITGT521 : 3D GRAPHICS AND RENDERING 3
ITGT531 : GAMIFICATION 3
ITGT532 : GAME DESIGN AND DEVELOPMENT 3
ITGT551 : GAME PRODUCTION MANAGEMENT AND MARKETPLACE 2
ITGT583 : RESEARCH METHODOLOGY AND SEMINAR IN GAME TECHNOLOGY 1
Elective Courses Credit
ITGT522 : VIRTUAL REALITY 3
ITGT523 : COMPUTER VISION 3
ITGT524 : ADVANCED ANIMATION FOR COMPUTER GAMES 3
ITGT533 : GAME ENGINE DEVELOPMENT 3
ITGT534 : TOOLS FOR COMPUTER GAMES 3
ITGT541 : MULTIPLAYER ONLINE GAME DEVELOPMENT 3
ITGT542 : GAME CONSOLE TECHNOLOGIES AND PROGRAMMING 3
ITGT543 : MOBILE GAME PROGRAMMING 3
ITGT552 : DIGITAL STORYTELLING AND MACHINIMA 3
ITGT553 : VISUAL DESIGN FOR GAMES AND INTERACTIVE MEDIA 3
ITGT591 : SPECIAL TOPICS IN GAME TECHNOLOGY 3
Thesis Credit
ITGT698 : THESIS 12

Plan B

Prerequisite Courses Credit
ITCS503 : DESIGN AND ANALYSIS OF ALGORITHMS 3
ITCS504 : COMPUTER SYSTEM ORGANIZATION AND ARCHITECTURE 3
ITCS507 : MATHEMATICAL FOUNDATIONS FOR COMPUTER SCIENCE 3
Required Courses Credit
ITGT511 : ALGORITHMS AND ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES 3
ITGT521 : 3D GRAPHICS AND RENDERING 3
ITGT531 : GAMIFICATION 3
ITGT532 : GAME DESIGN AND DEVELOPMENT 3
ITGT551 : GAME PRODUCTION MANAGEMENT AND MARKETPLACE 2
ITGT583 : RESEARCH METHODOLOGY AND SEMINAR IN GAME TECHNOLOGY 1
Elective Courses Credit
ITGT522 : VIRTUAL REALITY 3
ITGT523 : COMPUTER VISION 3
ITGT524 : ADVANCED ANIMATION FOR COMPUTER GAMES 3
ITGT533 : GAME ENGINE DEVELOPMENT 3
ITGT534 : TOOLS FOR COMPUTER GAMES 3
ITGT541 : MULTIPLAYER ONLINE GAME DEVELOPMENT 3
ITGT542 : GAME CONSOLE TECHNOLOGIES AND PROGRAMMING 3
ITGT543 : MOBILE GAME PROGRAMMING 3
ITGT552 : DIGITAL STORYTELLING AND MACHINIMA 3
ITGT553 : VISUAL DESIGN FOR GAMES AND INTERACTIVE MEDIA 3
ITGT591 : SPECIAL TOPICS IN GAME TECHNOLOGY 3
Thematic Paper Credit
ITGT696 : INDEPENDENT STUDY 6