Prof. Dr. Chartchalerm Isarankura-Na-Ayudhya
Dean of Faculty of Graduate Studies
Level | Master's |
Faculty / Institute | FACULTY OF INFORMATION AND COMMUNICATION TECHNOLOGY |
Website |
http://www.ict.mahidol.ac.th |
MASTER OF SCIENCE(GAME TECHNOLOGY AND GAMIFICATION)
Plan A2 | |||
Prerequisite Course | No Credit | ||
Required Courses | 15 | Credits | |
Elective Courses not less than | 9 | Credits | |
Thesis | 12 | Credits | |
Total not less than | 36 | Credits | |
Plan B | |||
Prerequisite Course | No Credit | ||
Required Courses | 15 | Credits | |
Elective Courses not less than | 15 | Credits | |
Thematic Paper | 6 | Credits | |
Total not less than | 36 | Credits |
Prerequisite Courses | Credit | ||
ITCS503 : DESIGN AND ANALYSIS OF ALGORITHMS | 3 | ||
ITCS504 : COMPUTER SYSTEM ORGANIZATION AND ARCHITECTURE | 3 | ||
ITCS507 : MATHEMATICAL FOUNDATIONS FOR COMPUTER SCIENCE | 3 | ||
Required Courses | Credit | ||
ITGT511 : ALGORITHMS AND ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES | 3 | ||
ITGT521 : 3D GRAPHICS AND RENDERING | 3 | ||
ITGT531 : GAMIFICATION | 3 | ||
ITGT532 : GAME DESIGN AND DEVELOPMENT | 3 | ||
ITGT551 : GAME PRODUCTION MANAGEMENT AND MARKETPLACE | 2 | ||
ITGT582 : RESEARCH METHODOLOGY IN GAME TECHNOLOGY | 1 | ||
Elective Courses | Credit | ||
ITGT522 : VIRTUAL REALITY | 3 | ||
ITGT523 : COMPUTER VISION | 3 | ||
ITGT524 : ADVANCED ANIMATION FOR COMPUTER GAMES | 3 | ||
ITGT533 : GAME ENGINE DEVELOPMENT | 3 | ||
ITGT534 : TOOLS FOR COMPUTER GAMES | 3 | ||
ITGT541 : MULTIPLAYER ONLINE GAME DEVELOPMENT | 3 | ||
ITGT542 : GAME CONSOLE TECHNOLOGIES AND PROGRAMMING | 3 | ||
ITGT543 : MOBILE GAME PROGRAMMING | 3 | ||
ITGT552 : DIGITAL STORYTELLING AND MACHINIMA | 3 | ||
ITGT591 : SPECIAL TOPICS IN GAME TECHNOLOGY | 3 | ||
Thesis | Credit | ||
ITGT698 : THESIS | 12 |
Prerequisite Courses | Credit | ||
ITCS503 : DESIGN AND ANALYSIS OF ALGORITHMS | 3 | ||
ITCS504 : COMPUTER SYSTEM ORGANIZATION AND ARCHITECTURE | 3 | ||
ITCS507 : MATHEMATICAL FOUNDATIONS FOR COMPUTER SCIENCE | 3 | ||
Required Courses | Credit | ||
ITGT511 : ALGORITHMS AND ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES | 3 | ||
ITGT521 : 3D GRAPHICS AND RENDERING | 3 | ||
ITGT531 : GAMIFICATION | 3 | ||
ITGT532 : GAME DESIGN AND DEVELOPMENT | 3 | ||
ITGT551 : GAME PRODUCTION MANAGEMENT AND MARKETPLACE | 2 | ||
ITGT582 : RESEARCH METHODOLOGY IN GAME TECHNOLOGY | 1 | ||
Elective Courses | Credit | ||
ITGT522 : VIRTUAL REALITY | 3 | ||
ITGT523 : COMPUTER VISION | 3 | ||
ITGT524 : ADVANCED ANIMATION FOR COMPUTER GAMES | 3 | ||
ITGT533 : GAME ENGINE DEVELOPMENT | 3 | ||
ITGT534 : TOOLS FOR COMPUTER GAMES | 3 | ||
ITGT541 : MULTIPLAYER ONLINE GAME DEVELOPMENT | 3 | ||
ITGT542 : GAME CONSOLE TECHNOLOGIES AND PROGRAMMING | 3 | ||
ITGT543 : MOBILE GAME PROGRAMMING | 3 | ||
ITGT552 : DIGITAL STORYTELLING AND MACHINIMA | 3 | ||
ITGT591 : SPECIAL TOPICS IN GAME TECHNOLOGY | 3 | ||
Thematic Paper | Credit | ||
ITGT697 : THEMATIC PAPER | 6 |