Prof. Dr. Chartchalerm Isarankura-Na-Ayudhya
Dean of Faculty of Graduate Studies
| Level | Master's |
| Faculty / Institute | FACULTY OF INFORMATION AND COMMUNICATION TECHNOLOGY |
| Website |
http://www.ict.mahidol.ac.th |
MASTER OF SCIENCE(GAME TECHNOLOGY AND GAMIFICATION)
| Plan 1.2 Academic (Course work and research) | |||
| Prerequisite Course | No Credit | ||
| Required Courses | 15 | Credits | |
| Elective Courses not less than | 9 | Credits | |
| Thesis | 12 | Credits | |
| Elective Courses not less than | 36 | Credits | |
| Plan 2 Profession | |||
| Prerequisite Course | No Credit | ||
| Required Courses | 15 | Credits | |
| Elective Courses not less than | 15 | Credits | |
| Independent Study | 6 | Credits | |
| Total not less than | 36 | Credits | |
| Prerequisite Courses | Credit | ||
| ITCS503 : DESIGN AND ANALYSIS OF ALGORITHMS | 3 | ||
| ITCS504 : COMPUTER SYSTEM ORGANIZATION AND ARCHITECTURE | 3 | ||
| ITCS507 : MATHEMATICAL FOUNDATIONS FOR COMPUTER SCIENCE | 3 | ||
| Required Courses | Credit | ||
| ITGT511 : ALGORITHMS AND ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES | 3 | ||
| ITGT521 : 3D GRAPHICS AND RENDERING | 3 | ||
| ITGT531 : GAMIFICATION | 3 | ||
| ITGT532 : GAME DESIGN AND DEVELOPMENT | 3 | ||
| ITGT551 : GAME PRODUCTION MANAGEMENT AND MARKETPLACE | 2 | ||
| ITGT583 : RESEARCH METHODOLOGY AND SEMINAR IN GAME TECHNOLOGY | 1 | ||
| Elective Courses | Credit | ||
| ITGT522 : VIRTUAL REALITY | 3 | ||
| ITGT523 : COMPUTER VISION | 3 | ||
| ITGT524 : ADVANCED ANIMATION FOR COMPUTER GAMES | 3 | ||
| ITGT533 : GAME ENGINE DEVELOPMENT | 3 | ||
| ITGT534 : TOOLS FOR COMPUTER GAMES | 3 | ||
| ITGT541 : MULTIPLAYER ONLINE GAME DEVELOPMENT | 3 | ||
| ITGT542 : GAME CONSOLE TECHNOLOGIES AND PROGRAMMING | 3 | ||
| ITGT543 : MOBILE GAME PROGRAMMING | 3 | ||
| ITGT552 : DIGITAL STORYTELLING AND MACHINIMA | 3 | ||
| ITGT553 : VISUAL DESIGN FOR GAMES AND INTERACTIVE MEDIA | 3 | ||
| ITGT591 : SPECIAL TOPICS IN GAME TECHNOLOGY | 3 | ||
| Thesis | Credit | ||
| ITGT698 : THESIS | 12 | ||
| Prerequisite Courses | Credit | ||
| ITCS503 : DESIGN AND ANALYSIS OF ALGORITHMS | 3 | ||
| ITCS504 : COMPUTER SYSTEM ORGANIZATION AND ARCHITECTURE | 3 | ||
| ITCS507 : MATHEMATICAL FOUNDATIONS FOR COMPUTER SCIENCE | 3 | ||
| Required Courses | Credit | ||
| ITGT511 : ALGORITHMS AND ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES | 3 | ||
| ITGT521 : 3D GRAPHICS AND RENDERING | 3 | ||
| ITGT531 : GAMIFICATION | 3 | ||
| ITGT532 : GAME DESIGN AND DEVELOPMENT | 3 | ||
| ITGT551 : GAME PRODUCTION MANAGEMENT AND MARKETPLACE | 2 | ||
| ITGT583 : RESEARCH METHODOLOGY AND SEMINAR IN GAME TECHNOLOGY | 1 | ||
| Elective Courses | Credit | ||
| ITGT522 : VIRTUAL REALITY | 3 | ||
| ITGT523 : COMPUTER VISION | 3 | ||
| ITGT524 : ADVANCED ANIMATION FOR COMPUTER GAMES | 3 | ||
| ITGT533 : GAME ENGINE DEVELOPMENT | 3 | ||
| ITGT534 : TOOLS FOR COMPUTER GAMES | 3 | ||
| ITGT541 : MULTIPLAYER ONLINE GAME DEVELOPMENT | 3 | ||
| ITGT542 : GAME CONSOLE TECHNOLOGIES AND PROGRAMMING | 3 | ||
| ITGT543 : MOBILE GAME PROGRAMMING | 3 | ||
| ITGT552 : DIGITAL STORYTELLING AND MACHINIMA | 3 | ||
| ITGT553 : VISUAL DESIGN FOR GAMES AND INTERACTIVE MEDIA | 3 | ||
| ITGT591 : SPECIAL TOPICS IN GAME TECHNOLOGY | 3 | ||
| Thematic Paper | Credit | ||
| ITGT696 : INDEPENDENT STUDY | 6 | ||